-3D Character And Object Modelling
-High Polygons Sculpture
-3D Character Rigging
-3D Character Motion
-Characters And Objects Mapping
-Effect Mapping(E.G. Normal Map, Ambient Occlusion)
-Character Concept Design
-Object Concept Design
-UI And UX Design
-Environment Concept Art
-2D Character Rigging(E.G. 2D Spine)
-2D Motion Sequence
-Pixel Characters And Objects
-Pixel Items Icon For UI And UX
-Game Engine Programming
-Game UI And UX Setup
-Environment Creation
-Particle Effect Creation
-Game Concept Design
-Game Levels Design
-Provide The Latest Technoloy(E.G. AR, VR)